Reference Operation Key Description Requirements / Context Open Hierarchy tab H Opens Hierarchy (Selects It If Already Open) None Open Properties tab I Opens Properties (Selects It If Already Open) None Open Core Content tab M Opens Core Content (Selects If Already Open) None Open Community Content K Opens Community Content (Selects If Already Open) None
Operation Key Description Requirements / Context Navigate Selections Up Down Left Right Moves Selection Up / Down (Even Through Tabs) None Navigate Selection Tab Go To Next Element In Editor Selection Viewport Not Active Main Menu Esc OR Ctrl + P Opens Pause Menu None
Operation Key Description Requirements / Context Wrap Object in Group Ctrl + G Create a Group Containing The Selected Objects Selection Unwrap Grouped Object Ctrl + G Remove a Folder / Group Without Deleting Children Selection Create New Folder Ctrl + Shift + N Create a New Folder in the Hierarchy None
Operation Key Description Requirements / Context Move in Editor Middle Button Drag to Move In 3D Space Viewport Active Move in Editor Right Button Hold to Move In 3D Space - QE = Up / Down, WASD = Normal Viewport Active Move Forward / Backwards Middle Button OR Alt + Right Button Moves Forwards And Backwards Viewport Active Move Camera Right Button Hold to Move the Camera Instead of the Character Viewport Active Orbit Camera Alt + Left Button Hold and then Drag to Pivot Camera Around Central Point Viewport Active Orbit Last Selected Alt + Shift Works Even After A Viewport Change None Pan Camera Middle Button Hold to Move The Camera Perpendicular To View Direction Viewport Active Slow Movement C Hold To Slow Down Movement Rate Viewport Active, Moving Drag Zoom Alt + Right Button Hold to Zoom In And Out - Up / Down Or Left / Right Drag Viewport Active Fast Movement Shift Hold To Increase Movement Rate Viewport Active, Moving
Operation Key Description Requirements / Context Selection Area Left Button Creates Selection Box Viewport Active Select / Deselect Left Button If Object over Cursor select it, otherwise Deselect All Viewport Active Select All Ctrl + A Select Everything in the Scene None Add to Selection Shift + Left Button Adds Object to Selection, or Makes Already Selected Object the Current Pivot. Selection Add / Subtract from Selection Ctrl + Left Button Adds or Removes Object from Current Selection Selection Deselect All Esc Deselects All (same as Ctrl + P ) Selection Place Selected X Places Selected Asset at Cursor Location Asset Selected, Viewport Active Place Selected Align Surface Normal Shift + X Places Selected Asset at Cursor Location, align up Vector with Cursor Raycast Normal, takes into account extra settings on Object Generator tab, like randomize scale/color, etc Asset Selected, Viewport Active Navigate Hierarchy Up Down Selects Next / Previous Item in List Viewport or Hierarchy Active Navigate Child/Parent Left Right Selects Parent or First Child, or Expands / Collapses Current Parent Node (group etc.) Viewport or Hierarchy Active Expand / Collapse Recursive Shift + Left Button Expand / Collapse Selected Item and Children Under It On Expansion Arrow New Template From Object Ctrl + Shift + I Creates a new template from the current object selected Object Selected Update Template From Object Ctrl + Shift + O Updates a template if the current object selected is an instance of a template Object Selected
Operation Key Description Requirements / Context Create Spawn Point 0 Creates Spawn Point Object at Cursor Location Viewport Active Create UI Text 1 Creates UI Text Object Viewport Active Create UI Stat Bar 2 Creates UI Stat Bar Object Viewport Active Create Text Renderer 5 Creates Text Renderer Object at Cursor Location Viewport Active Create Point Light 7 Creates Point Light Object at Cursor Location Viewport Active Create Spot Light 8 Creates Spot Light Object at Cursor Location Viewport Active Create Trigger 9 Creates Trigger Object at Cursor Location Viewport Active Create Equipment Page Up Creates Equipment Object at Cursor Location Viewport Active Create Weapon Page Down Creates Weapon Object at Cursor Location Viewport Active Select / Edit Terrain L Selects and Edits the Terrain Viewport Active
Operation Key Description Requirements / Context Select Move Tool W Selects Move Tool None Select Rotate Tool E Selects Rotate Widget None Select Scale Tool R Selects Scale Tool None Toggle Grid Snapping G Enables or Disables Objects Snapping to Grid None Decrease Move Snap [ Decrease Grid Snap Scale for Move Tool None Increase Move Snap ] Increase Grid Snap Scale for Move Tool None Decrease Rotate Snap [ Decrease Grid Snap Scale for Rotate Tool None Increase Rotate Snap ] Increase Grid Snap Scale for Rotate Tool None Decrease Scale Snap [ Decrease Grid Snap Scale for Scale Tool None Increase Scale Snap ] Increase Grid Snap Scale for Scale Tool None Toggle World / Local Space T Toggles Between Local and World Space None
Operation Key Description Requirements / Context Undo Ctrl + Z Undo Last Action None Redo Ctrl + Y Redo Last Action None Cut Ctrl + X Cut Selection from Scene and Add to Clipboard Selection Copy Ctrl + C Copy Selection to Clipboard Selection Duplicate Ctrl + W Duplicates Object Selection Paste Ctrl + V Paste Selection Selection Rename F2 Rename Selected Object Selection Drop to Floor End Drops Selection to Nearest Surface Below Selection Toggle Gizmo Visibility V Enables or Disables Visibility of Gizmo Indicators Viewport Open Toggle Manipulator Visibility Shift + V Enables or Disables Visibility of Manipulator Indicators Viewport Open Copy MUID Ctrl + Alt + C Copies MUID to Clipboard Selection Delete Del Deletes Object and Removes References to It Selection
Operation Key Description Requirements / Context Toggle Play Mode = Start or Stop Preview Mode Viewport Open Stop Play Mode Esc Cancels Play Mode (same as Equals) Game Running in Edit Mode Pause Play Tab Pauses Running Game Game Running in Edit Mode Pause Editor Esc Brings up Pause Screen None
Operation Key Description Requirements / Context Save Map Ctrl + S Saves the Game or Current Script to Disk None (or Selection) Save All Ctrl + Shift + S Saves Game and Modified Scripts to Disk None
Operation Key Description Requirements / Context Terrain Brush Enlarge > Increase Terrain Brush Size (Shift to Increase Faster) Active Terrain Editing Terrain Brush Shrink < Decrease Terrain Brush Size (Shift to Decrease Faster) Active Terrain Editing
Operation Key Description Requirements / Context Find Ctrl + F Highlights Selection In Text Editor Find Next F3 When in Find, Selects Next Occurrence In Text Editor Find Previous Shift + F3 When in Find, Selects Previous Occurrence In Text Editor Compile Script F5 Compiles Script With Uncompiled Changes Script Open
Dernière mise à jour: 31 janvier 2023